Download link: GitHub   Linking platforms and software is the future within the space of digital media consumption that nowadays extends further than just a broadcast. At least that is my opinion. Working a lot of Rocket League productions for the past two years I wanted to get the game data into Unreal Engine 5 to use for some projects I am exploring. The foundation of this is the SOS-Plugin that is already made and maintained by some people in the Rocket League community so it seems more than fair to also make this little plugin free for anyone to
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