December is a wrap. This month worked on the RLCS Fall Major in Rotterdam as a Technical Operations Manager, did replays for the E_Oranje stream for their playins, and working on some future events that I can share not just yet. Besides that released RL Buddy for Android. A slimmed-down version of the caster/observer view for Rocket League to give commentators more information to expand their storytelling. A free app to showcase what is possible with the SOSPluginLink that I released earlier for Unreal Engine 5.1. Also released and updated some smaller apps to be used in small-scale productions.  Let’s
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I guess this is an early new years resolution. Doing a semi-regular dev-like-vlog. The goal is one every two weeks. At least if my regular freelance work will allow with travel to different events I am already planning for 2023.  On my spring holiday a while back I wrote down 74 ideas of things that I want to make within the next 5 years. This does not mean that all these ideas will see the light, but the goal is to explore all these ideas that range from making a game to software that is useful in smaller productions or
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During some of the esports matches, you want to give the commentators just a little bit more information about the game and that is what Rocket League Buddy does. Using SOS-Plugin Rocket League Buddy is a stand-alone application that runs on Android Tablets or Windows (that last one is not open to the public at the moment). While at the moment just a little prototype, it is actively being developed by adding more stats, customization for the layout, and custom data that can be sent or retrieved from other data points. The application was first used during RLCS Fall Major
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