Control a Hyperdeck from Blueprints within UE5
A simple Blueprint Library for Unreal Engine 5.1 to remote control a Blackmagic Hyperdeck.
Please note that Hyperdecks (depending on the model) only allow a certain amount of TCP connections simultaneously and you need to make sure to disconnect from the Hyperdeck with the disconnect node.
- Connect (TCP)
Fill in the IP of the Hyperdeck to start the connection
Disconnect from the Hyperdeck
Play command where you can set loop (bool), single clip playout or not (bool), and the speed (int with default of 100) of the clip.
- Stop playback/recording
Stop command for stopping the recording or the playback of the Hyperdeck.
- Send a custom message to Hyperdeck
Send a custom command to the Hyperdeck. You can find more about these different commands in the Hyperdeck manual.
- Record with custom clip name
Tell the Hyperdeck to record the clip with a custom name (string).
Video tutorial will follow.
This plugin is using part of the Socketer plugin under the MIT license.