Tutorial Tuesday: How to start the Remote Control API in a packaged Unreal Engine 5 project 

For an in-development project I needed a way to start a packaged Unreal Engine 5 project with the Remote Control API enabled. This is a quick and easy way by creating a shortcut and adding a startup flag so you can control the build through HTTP requests.

Every Tuesday a new tutorial on YouTube and this blog about Unreal Engine 5, broadcast, software I use and more.

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