Version 0.2 of the SOS-Plugin Link now live

The second version is now live with added player data and added stability. It only took me half an hour to get a simple minimap/hologram up and running and curious about what you are going to use it for. Please let me know if you use it for any of your projects. Latest release can…

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First version of SOS Plugin Link (Unreal Engine 5 Plugin)

Linking platforms and software is the future. At least that is my opinion. Working a lot of Rocket League productions for the past two years I wanted to get the game data into Unreal Engine 5 to use for some projects I am exploring. The foundation of this is the SOS-Plugin that is already made…

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Going back Freelance

The title says it all. I am going back freelance for the foreseeable future working on some personal projects (that I will update on this blog more regularly) and I will be working for other companies. I have learned a lot during my time at DreamHack and ESL. Meeting wonderful people in the process. My…

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Experiencing that Hype Chamber in VR

This whole season we have been using the Hype Chamber as part of our RLCS broadcasts made by Capacity. With now the sample package being released I thought about picking up that VR headset, that I have been neglecting since the META logo showed up at boot, and experiencing that Matchup Intro in VR. You…

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