How to render a sequence from the Hype Chamber Broadcast Sample

First of a few tutorials I am making about the Hype Chamber Unreal Engine project also used for all RLCS broadcasts.

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Use OBS to censor your broadcast

Sometimes you will need to be able to censor your broadcast feed. There are multiple devices on the market that can do this, but you can also just use OBS. In this tutorial I will show how easy it is to set up and how you can use it in productions.

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Use the Stream Deck Pedal with Bitfocus Companion

Already have some use cases in mind for in production that frees up your hands while producing. Unfortenately Companion does not support the pedal yet, but there is a small workaround with the Companion Button plugin to still use the pedal with a companion installation.

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Experiencing that Hype Chamber in VR

This whole season we have been using the Hype Chamber as part of our RLCS broadcasts made by Capacity. With now the sample package being released I thought about picking up that VR headset, that I have been neglecting since the META logo showed up at boot, and experiencing that Matchup Intro in VR. You…

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