For an in-development project I needed a way to start a packaged Unreal Engine 5 project with the Remote Control API enabled. This is a quick and easy way by creating a shortcut and adding a startup flag so you can control the build through HTTP requests. Every Tuesday a new tutorial on YouTube and this blog about Unreal Engine 5, broadcast, software I use and more.
Wanted to show some friends in the pub my personal Oudegracht_245 project, but didn’t feel like bringing my whole desktop to the pub. But a Steam Deck. That I can just throw in my bag. So a short little tutorial on how to get your UE5 project on your Steam Deck for development or just showcase purposes. Planning to do almost every Tuesday a short tutorial to revamp the YouTube channel a bit. Some Unreal Engine 5 tutorials, but also other projects I am working on/use within my daily work during broadcasts. Follow me on Twitter, Instagram and/or LinkedIn if
A simple Blueprint Library for Unreal Engine 5.1 to remote control a Blackmagic Hyperdeck. Please note that Hyperdecks (depending on the model) only allow a certain amount of TCP connections simultaneously and you need to make sure to disconnect from the Hyperdeck with the disconnect node. Nodes available: Video tutorial will follow. This plugin is using part of the Socketer plugin under the MIT license.
Note that this will only allow you to get data from your latest post, not other accounts. I am not responsible for changes within the Instagram Basic Display API. Blueprint nodes to easily interface with the Instagram Basic Display API to get the data of your last post. This plugin uses the access token you can generate for your account within the Meta Developer platform. If you need information on generating your access token follow this tutorial. This plugin includes two nodes that are both needed to get the data of your latest Instagram post as shown in the example. The actual User
First of a few tutorials I am making about the Hype Chamber Unreal Engine project also used for all RLCS broadcasts.
Sometimes you will need to be able to censor your broadcast feed. There are multiple devices on the market that can do this, but you can also just use OBS. In this tutorial I will show how easy it is to set up and how you can use it in productions.
Already have some use cases in mind for in production that frees up your hands while producing. Unfortenately Companion does not support the pedal yet, but there is a small workaround with the Companion Button plugin to still use the pedal with a companion installation.
Seems that I haven’t made a video in over a year, but time to get back into it with some tutorials and also post some other projects that I am working on. Got a DM on Twitter from someone that was looking for a way to create CasparCG HTML Templates with only After Effects experience. Around the same time, I came accross Loopic which gives you the tools to create simple CasparCG Templates. In the video it is the first time me trying it out and I am impressed. I think it is an excellent tool to get started before
For some of applications, we need to have WebM’s with alpha. Using the Fnord plugin. you can do this easily on Mac or Windows. If you need a preset template for 1080p you can find that here. The plugin not only works in Premiere but also in the free Adobe Media Encoder if you don’t own Premiere or if you only need to convert the video.
This tutorial is an oldy, but still works great for downloading Twitch full broadcasts, clips or even by just typing in the timecodes of the segment you want to download.